Curse of the Demo Day was a live performance and video art piece tight walking the line between reality and fiction. The piece explored the titular concept--a phenomenon in the world of interactive media art in which your project works fine until it comes time to show it to an audience--through intentional glitching, errors, and performance mishaps. The piece was a spiritual predecessor to HYPER REEL and contained much of the same material, and ultimately also explored simulation, simulacra, singularity, and the illusory nature of reality.